Hey guys how you think over a Scrim?
And how you think over a scrim on date:
sunday 18.März (March) cod 2
sunday 25.März (March) cod 4
VS
=WxG=
Ok the time we have to choose or we take the sunday beatoff time
At moment I have post this on Wxg too.
I have to look how the recall is and then i can see how much players.The following players are not allowed:
Kimo, Goodshot, 8eight, Raven and Electric ;) :) only as spectators. 8)
ROFL
;D :P
You got that right. Goodshot, 8IGHT and Kimo would destroy us. Electric still can't play COD 4 if I remember right.
Raven doesn't play COD 4 either.
I can play COD 4 only if smoke grenades are off limits for everyone.
Framerate on my integrated HD 4250 graphics drops to 20 or less in/near smoke ... on yitch3 config.
With stock config things are a lot worse (15-60 fps).
edit: this is measured without punkbuster on stock maps. With punkbuster things might get even worse.
Sounds good to me :)
Sure! count me in! wait... what?! :o
:'(
you both are not allowed
QuoteFramerate on my integrated HD 4250 graphics drops to 20 or less in/near smoke ... on yitch3 config.
U need to tweak some of that config so it runs right for u and your machine, it prolly won't *as is*........
Quote from: ~FS~Eisenhower on February 29, 2012, 05:16:19 PM
QuoteFramerate on my integrated HD 4250 graphics drops to 20 or less in/near smoke ... on yitch3 config.
U need to tweak some of that config so it runs right for u and your machine, it prolly won't *as is*........
I tested it on both stock config (on my primary profile) and already heavily customized yitch3 (on my secondary profile). It drops to 20 no matter what I do.
Tbh I'd rather play with consistent 15-60 fps (stock config, because with yitch3 my framerate is all over the place.
At least with stock config I have bullet impacts enabled, so I can write my name on the wall if I'm bored :)
Indoor is 60-80(ish), outdoor 35-50(ish) and drops to 20 in/near smoke.
Like I said, whatever I do, smoke kills it equally, regardless of config settings. And smoke can't be disabled, because it's values are cheat protected.
http://bashandslash.com/index.php?option=com_content&task=view&id=51&Itemid=63 (http://bashandslash.com/index.php?option=com_content&task=view&id=51&Itemid=63)
I wasn't suggesting anything on the graphics side, more about connection and how these 3 settings inter-relate, which in turn *may* help u.
I know the yitch has these settings changed (prolly along with every other config in the book) which 'may or may not' be helping u.
Note: As an 'added' you may even request the server admin *cap* the frame-rate allowed to 125fps..... Take some of the 'sting' off poorer peeps with older machines vs. peeps spending thousands for bragging rites ;)
Im there
So GRIZZ OR KIMO, JARHEAD
I would make it like that way when you agree:
So I will try to make it like this:
A CTF Map who you have to play on both sides.
A TDM Map Who you have to play on both sides
A SD Map "--"
when we play a draw then I toss a coin and then wins WxG.
When you want proof i toss the coin right you have to fly over to my home.
You can still choose between heads or tails
LOL
I hope you can agree to that, if not tell me a different mod. we play
I think there is for everybody a game in he is good on gaming.
I would s be there but I werk thurs to monday my main free time is tues an weds if we could possibly do ome on one of my days off at some time I wil b there
Hi friends,
1. AT moment I have 5 players on the 18. march cod 2 (Lupus not sure work)
2. At moment I have 6 players on the 25. march cod 4
3. So grizz, jarhead kimo, which server we play on the cod 2 scrim
4. which server on the cod 4 scrim.
5. Do you agree with 1 ctf on both sides, 1 DTM on both sides, 1 SD on both sides or other mod on cod 4
Please give me a info
Thanks
LUPUS
Quote from: =WxG= Lupus on March 09, 2012, 12:53:51 AM
Hi friends,
1. AT moment I have 5 players on the 18. march cod 2 (Lupus not sure work)
2. At moment I have 6 players on the 25. march cod 4
3. So grizz, jarhead kimo, which server we play on the cod 2 scrim
4. which server on the cod 4 scrim.
5. Do you agree with 1 ctf on both sides, 1 DTM on both sides, 1 SD on both sides or other mod on cod 4
Please give me a info
Thanks
LUPUS
I agree with your gametype suggestions, I personally love CTF and SD myself, especially for scrim purposes (no real teamwork in TDM) but not sure if other FS will agree too (this is "SD hating" territory :( ).
BTW,
is there a chance we could swap COD2 and COD4 day? Would others be OK with this? I will be out of town on the weekend of the 18th and would hate to miss the COD2 scrim!!! (COD4 scrim ... not so much haha) :-\
1) If we are using custom maps for the scrim, allow me to suggest one for CTF round: Most of you know it well and it's one of the most balanced CTF maps I have ever played (for obvious reasons) and it's also incredibly fun:
(http://img513.imageshack.us/img513/3420/loadscreenmpfirefahkre.jpg) (http://imageshack.us/photo/my-images/513/loadscreenmpfirefahkre.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
2) If we play an SD round, I think we should stick to tried and true (stock) classics like Carentan or Toujane, to minimize "post-defeat whining" (about map being unbalanced, or unknown to the other team, etc.). Or just let each clan pick a map for each half, no restrictions.
3) Don't care much for TDM map(s) chosen, maybe one of you has some suggestions?
Brecourt and Caen are just as good for S&D/CTF. Rostov (mp_harbor) is another classic that can work equally well.
Aside from Carentan, Brecourt is the only map that lived in (almost) every COD title made by Infinity Ward - COD, COD: UO, COD 2 and MW 2 (it's called Wasteland there).
Just my 2 cents.
So we can do 2 ctf and one ctfb so all can agree and the discussion of a TDM or S+D is gone.
That do not disturb me and I mean we all can live with.
The maps. Yes Carentan. Toujane, Brecourt. is good for me.
we must play that on both sides guys so the spawn points are for everybody the same and no one can wine about.
So I agree this maps.
Firefake i really don't like
Firefahkre can be great once you get to know it. Only problem is - that takes time.
Just like Kimo said, it has everything a proper objective map should have:
1. underground passage (for rushers)
2. ground level (for commuters and other peeps who haven't figured out the map yet)
3. first floor (to provide covering/suppressive fire for moving ground forces)
4. alternate routes (for flankers)
5. second floor (for snipers who can pick off stragglers and prevent potential flag capture/bomb plant/bomb defuse attempts in a heartbeat ;))
That being said, FireFahkre is one of very rare objective maps which can be played (even 1 on 1) with moderate to high success.
As for TDM, TDM should not be played on scrims, because despite having team in game type name it has very little (at best) to do with teamwork.
Reviving the thread for the purpose of COD 4 scrim.
Which server will we play on? Hardcore or Promod live?
I personally prefer HC cause snipers in promod are a bit easier to use. Or should I say .. abuse :P
Friendly fire? Disabled, enabled, reflect or shared? IMHO, shared is best, that way teammate in question knows he's not doing something right (like standing in friendly crosshair) and gets a second chance to reconsider his actions without hurting/killing the rest of his team in the process.
Map rotation? Nobody made any suggestions yet. Can I be the first?
First round should be reserved for warmup (FFA or domination).
My suggestions are as follows:
1. Broadcast FFA (great for all weapons including the shotgun) and/or
1 (alternative). Countdown/Showdown domination ... Countdown is more open and allows better explosive spam and doing longshots across the map ;D Showdown is better for getting quad or similar kill feeds and 6 man nades. Overall, Countdown is better because it can be played effectively with less people.
2. Crash TDM (crash is great for everything)
3. Crossfire sabotage (crossfire is great for everything too, but it just excels in sabotage and S&D)
4. Strike S&D with respawning, so nobody whine about being slapped with airstrike on the beginning of the round or owned hard by helibot/botcopter
5. Overgrown HQ (due to lots of ghillie suits on this map HQ is most dynamic, because it involves a lot of movement and relocation ... therefore everyone gets a breathing chance).
This map rotation involves playing every available game type in the game. It has it's pros and cons (mostly pros), but it'll satisfy everyone. Me :) if you like it and me :( if you don't.
P.S. Some of ya might prefer darker maps (Wetwork, Winter crash, Bog). You can include 1 of them as well.